Validation Tab (Advanced Entity Properties Dialog Box)
Entity validation enables the Design Tool to verify that a terminal screen
has been added to a model as an entity. This validation is checked every time
you arrive at that entity from another entity. While performing operations within
an entity, the validation will not be used again unless you navigate to another
entity. Review entity
validation with character mode hosts for specific information about character
Use the following options to specify conditions to the host about validating
the arrival at the current entity:
- Arrival validation
- Configure arrival validation with the following options:
- Wait for patternsSelect this check box to direct the model
to wait to find a pattern specified in the Check box before validating
the arrival at the current entity. To move a pattern from the Unused
box to the Check box, use the right arrow button.
- Note: Patterns define the unique signature of a screen in the host
application model. Define a pattern to be used in the entity signature by
selecting the Use in entity signature check box on the Pattern
tab in the Entity window. In addition, the
only patterns that will appear in the Unused box will be patterns that
are not considered to be a part of the entity signature.
- Wait for cursorSelect this check box to direct the model to
wait for the cursor to be at the specified row and column on the screen before
validating the current entity. Note: When enabling the Wait for
cursor check box, enter a valid cursor position only.
- Wait for conditionSelect this check box to direct the model
to check the specified condition iteratively until it is satisfied. If the
condition cannot be satisfied, a timeout will occur. To create a condition
like the one described, click the Edit button to open the Condition
Edit dialog box.
The following buttons are also available:
CloseClick to close this dialog box.
RevertClick to restore the previously saved values in this dialog
HelpClick to view the online help for this dialog box.