Programming with Reflection
EditScript method
Syntax object.EditScript ScriptName
Opens a Reflection Basic script in the Reflection Basic Editor. If an unsaved script is already loaded in the Editor, Reflection prompts you to save it before loading the new script.
ScriptName Argument type: String
Required
The name of script to edit. If you use an empty string (""), the Editor is launched but no script is loaded. Supply complete path information if the script isn't on the Reflection macro path.